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Not One Of Us --Wallpaper-- by =skugga:iconskugga:


©2004-2009 =skugga
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Submitted: October 30, 2004
Image Size: 502 KB
Resolution: 3200×1200
Comments: 27
Favourites & Collections: 79 [who?]

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Artist's Comments

A slight reworking of Not One Of Us as i wanted a new wallpaper. Slightly newer render (reflections on the floor etc) but both have their merits i think. I would have preferred to use Conforming Is Not Optional but didn't feel like tying up my machine for a few days to render at dualhead rez.

Cinema4D

2560x1024 version can be found here
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Comments


Wow, The reflections are amazing especially the marble things that reflect the red one. Some of it makes me wonder if it's real.

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Remember kids:

Japanese is really Welsh spoken really fast.
wow... all i have to say is that i love it... reflections are astonishing...
Stunning! This is going right into the :+fav: bin.
i gotta say this will be my wall for weeks and thats a long time condiering i have this ...what is it called??...OH YEAH attention deficit thing...fantastic work man..:clap:
HA. The red ball will kick all there asses. :)
I've seen this particular theme done over and over on deviantArt, most often by angst-ridden female teens secure in the knowlege that no one understands them.

Well, be it ever so cliche' yours is still the most interesting of the set. :)
I set this as wallpaper without resizing to 2560x1024 ... the steel balls are much more menacing, and there's only a hint of the red ball off to the right, mostly showing as a reflection in the others.

Somehow I find this a much more powerful image this way. Give it a try and see if you see what I mean...?
I had a bit of a look and its definately interesting

I'd crop the red ball totally out though and just leave it in the reflections, but bump up the reflective values just a bit. An interesting idea to incorporate maybe for the next iteration/evolution.

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one day i will add a signature...........

but not today
I really like the hint of the red ball on the side -- just a sliver, but it's important. It adds a huge sense of motion to the scene, like the steel balls are all converging on the red one, without actually having any motion.

It is very cool though. You do this with Cinema4D? What do you use to render the scene?

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